Results for “Std.Ui.Screen.ScreenError”
5 matching declarations
Use module:Std.List, kind:fn, or is:exact. Put a Pudu type after ::.
- Std.Ui.Screen.ScreenError
Why a screen could not be shown.
- Std.Ui.Screen.focusRing
&Std.Ui.Screen.Screen[S] -> Std.Ui.Canvas.Color -> Result[Std.Ui.Screen.Screen[S], Std.Ui.Screen.ScreenError]The screen drawing its focus ring in another color.
- Std.Ui.Screen.handle
&Std.Ui.Screen.Screen[S] -> Std.Ui.Screen.Input -> Result[Std.Ui.Screen.Screen[S], Std.Ui.Screen.ScreenError]The screen after one input.
- Std.Ui.Screen.handleAll
&Std.Ui.Screen.Screen[S] -> &Array[Std.Ui.Screen.Input] -> Result[Std.Ui.Screen.Screen[S], Std.Ui.Screen.ScreenError]The screen after several inputs, in order.
- Std.Ui.Screen.start
S -> fn(S) -> Std.Ui.Layout.View -> fn(S, Std.Ui.Screen.Event) -> S -> Std.Ui.Canvas.Size -> Std.Ui.Canvas.Color -> Result[Std.Ui.Screen.Screen[S], Std.Ui.Screen.ScreenError]A screen showing its first frame.
